Student Industry Experience Diaries

Train2Game Industry Experience Diaries are a record of the student’s time spent working in a real world games development studio, under the Train2Game Industry Experience Scheme.

Written by the students themselves, they follow the student’s exposure to being directly involved in the development, design, QA testing and art and animation of video games for various platforms in a practical, professional environment.

Fiona Stewart – Industry Experience Diary no.2

November 16, 2011
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Week 2 Week two was fun and intensive. I did some basic 2D graphics for one of the games and learnt lots of new things in Photoshop and Max at the studio. I also managed to do all of my tasks this week in the time allotted which I am glad of. I hope to [...]

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Fiona Stewart – Industry Experience Diary no.3

November 15, 2011
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Week 3 Well time is flying and this week I’ve been using a program called 3D Coat which is wonderful! It does EVERYTHING! Apart from making me tea. I’ve also been doing some 2D characters for a game we are making in Photoshop. There are quite a few of them that have to be done [...]

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Fiona Stewart – Industry Experience Diary no.1

November 15, 2011
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Diary 1 Well the day finally arrived that I started my placement at Radiation Burn in Middlesbrough on Thursday. I had been so looking forward to this that I got up at the crack of dawn to make sure I wasn’t late. I had spent the few days before feeling a mixture of excitement and [...]

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Tim Woods – Industry Experience Diary no.8

November 15, 2011
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Week 8 We had a huge 2 and a half hour design meeting this week, where we got a bunch of technical requirements for the new game. It included some back-end stuff (but that’s still useful for me to know about) and I got to ask about some game play features that I would be [...]

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