Game Developer Course

Full Skyrim dev tools out next month

December 2, 2011
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Bethesda has rapid-fired a trio of Skyrim announcements today, primarily confirming the release of the game’s full dev tools in January. “Beginning in January, PC players will be able to download for free the same development tools we used at Bethesda Game Studios to create Skyrim,” said the developer on its blog today. Read the [...]

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From The Codeface, A Bug Fixing Story

December 1, 2011
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[In this reprinted #altdevblogaday-opinion piece, Climax Games' senior programmer Thaddaeus Frogley shares his story tracking down a "particularly tricky bug" in his team's memory profiling system.] It was March, 2009, and I was working on a high profile multi-platform psychological horror game. We were “in QA”, Milestone 12, and my code was holding up well. [...]

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Doom 3 Source Code Released To Public

November 23, 2011
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Following slight rewrites from id Software’s John Carmack to avoid potential patent infringement, the source code behind Doom 3 was made public on Tuesday for open source use. The source does not contain any game data, which is still covered by the original EULA. Read the full article here: Source: Frank Cifaldi Via Gamasutra

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Lua coders can now work through iPad

October 28, 2011
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A new iPad application has been released letting developers create code without the need for a keyboard. Called Codify, the software allows programmers to write and test code on their tablet, with the inclusion of full in-line reference documentation and intelligent auto-completion. Read the full article here: Source: Paul Dantanus Via Develop

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